Search Issue Tracker
[iOS] Render Over Native UI doesn't show iOS native UI in the background
To reproduce: 1. Open attached project "TransparentBackgroundTest.zip" 2. Make sure that Render Over Native UI setting in Player Set... Read more
[MemoryProfiler] AddupRawRefCount loop variable overflows when capturing...
Reproduction steps: 1. Inspect the source code for the "Memory Profiler" package 2. Open the source file "ManagedDataCrawler.cs" 3. ... Read more
Post Processing Stack Effect does not work in build when using Beautify ...
How to reproduce: 1. Open the attached 'Beautify_2019.1.0f2.zip' project 2. Run the build 3. Compare Editor Game and Build views Ex... Read more
"-executeMethod" does not await and exits without completing when the me...
Steps to repro: 1. Download and extract the project 2. Run the Test method in batch mode (using `-batchmode -projectPath <> -execute... Read more
Sub-emitter Trails flicker when Sub-emitter particles are cleared before...
How to reproduce: 1. Open the attached project ("case_1146677-ParticleTrailBugDemo") 2. Enter Play Mode Expected results: Particle ... Read more
UI Image does not scale together with RectTransform when using RectTrans...
Reproduction steps: 1. Open the project inside of "PruebaRectTransform2019.zip" 2. Open and Play "SampleScene" 3. Press on Keyboard ... Read more
[UIElements] Spawn node connected to initialize disconnects when also dr...
Repro steps: 1. Connect a Spawn node to Initialize 2. Drag to connect the Spawn node also to another Spawn node 3. Observe how the i... Read more
[Blocks] Position (Circle) does not take the Center Z value into account
Repro steps: 1. Add a Set Position (Circle) block in initialize 2. Expand Arc Circle - Circle - Center 3. Modify the X or Y value an... Read more
SkinnedMeshRenderer not rendering correctly in 2019.1 after altering mes...
Steps to reproduce: 1. Open original project inside "Unity SkinnedMeshRenderer Issue - SmashRiot20190417.zip" in 2019.1 2. Open Samp... Read more
[Editor] Attempting to change the order of a Reorderable List creates a ...
To reproduce: 1. Create a new project 2. Go to Project Settings > Player > Other Settings 3. Have two+ different graphics APIs in a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP