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Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce:1. Open User-attached project2. Open Scene ("PlasmaExplosionText")3. Alternate between "FullSize" and "SmallSize"... Read more
Prefab preview in Inspector doesn't update until reselected
Steps:1. Create a cube prefab2. Select the Cube prefab asset3. Lock the Inspector4. Go into Prefab Mode of the Cube prefab5. Use the... Read more
[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra32. Open 'AdditiveLoa... Read more
[Vulkan][Android] Application is rendered with visual artifacts on Googl...
How to reproduce:1. Open attached "IncorrectColors" project2. Build "SampleScene" to Android device and launch the application Expec... Read more
AssetBundle does not get updated in the Editor when removing the assetBu...
How to reproduce:1. Create a new project2. In the Project window create a new Material and select it3. In the Inspector window creat... Read more
[Improved Prefabs] 'Delete' menu item should be disabled when root GameO...
Steps:1. Add GameObject and make a prefab out of it2. Open Prefab Asset in Prefab Mode3. Select a root GameObject4. Click 'Edit' men... Read more
[Improved Prefabs] Context menu behaves inconsistently in Prefab Mode
Steps:1. Add GameObject and make a prefab out of it2. Open Prefab Asset in Prefab Mode3. Right-click on root GameObject4. Right-clic... Read more
[Lighting] Baked lightmap data is lost in Play mode if lightmapped objec...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1Kbhgw2K8Zv_nJbkpNOr_DhyHQUmPVn6H2. Open 'Lamp' scene... Read more
After installing Entities package clicking on error/warning in the Conso...
How to reproduce:1. Open the scene "SampleScene" from user's attached project "TEST_packages.zip"2. Open Package Manager window (Win... Read more
[2018.x] [Test Runner] Tests fails to be run when using nested classes
To reproduce:1. Open project2. Run 'NewTestScript+NewTestScript2' test3. Notice that tests failed to be run4. Run any of 'NewTestScr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title