Search Issue Tracker
Cinemachine Collider creates an empty object at the scene origin which c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game ... Read more
High Resolution Sprites flicker in the Build during an animation
How to reproduce:1. Open the attached project2. Build the project and run it3. Observe the Sprites Expected result: The animations p... Read more
[Android] Splashing screen on android behaves like scale to fit when it ...
To reproduce:1. Download and open attached project2. Make sure that splash screen scaling in player settings is set to scale to fill... Read more
[Backend] Crash when using PrefabUtility.ConnectGameObjectToPrefab in On...
How to reproduce:1. Open user's project2. Open "SpielScene"3. Press Play4. Press "DEV" button in Game View5. Press Play to stop the ... Read more
Collider edit mode disappears when using more than one Inspector
Steps to reproduce:1. Open QA-attached project2. Select GameObject in the Scene, lock one inspector while having another one open3. ... Read more
SetParticles changes the rotation of first few particles when using Quat...
The upwards parameter has to be Vector3.down or Vector3.right.Using Vector3.up, Vector3.left, Vector3.forward, Vector3.back does not... Read more
[Oculus][Android] Multiview depth testing broken
Depth testing is not working properly when the XR stereo rendering mode is set to "Single Pass Multiview or Instanced (Preview)" res... Read more
[UWP] [IL2CPP] PInvoke triggers an exception when building Vuforia project
Steps to reproduce:1. Create new project2. Add VuMark in the scene3. Select import assets when the pop up show up4. In Player settin... Read more
Moving a camera in the Scene view causes object flickering when GPU inst...
How to reproduce:1. Open attached project "2018_InstTest.zip" and scene "spheres"2. In Scene View, move around the scene (with WASD ... Read more
The hash of raw binaries in asset bundles is different after building bu...
Reproduction steps:1. Open the project "IndexFormatCorruption.zip";2. Select Tools -> Asset Bundles -> Build All;3. Select Too... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved