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Constant physical size does not work on buttons when application is buil...
To reproduce:1. Open attached project2. Press play to see it in action and notice that bottom bar icons are normal size3. Build and ... Read more
UnityPluginUnload is never called in a standalone build
To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity2. In VS, go to Debug -> test prope... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce:1. Open the project attached by the user (SphericalWindZoneBug.zip)2. Open the "SampleScene" Scene3. Enable the "Di... Read more
The subclass of StateMachineBehaviour can's add when compile it into a DLL
If you compile a subclass of StateMachineBehaviour into a DLL, the plugin importer will not be able to find the referenced assemblie... Read more
[Timeline] Cannot fix a missing Timeline animation clip because Inspecto...
To reproduce: 1. Download attached project "UnityTimelineBugs2.zip" and open in Unity2. Open "TimelineMissingClipTest" scene3. Selec... Read more
Crash on ValidateSubmenu when saving scene changes (caused by Editor scr...
How to reproduce:1. Open the "Open_Recent_Scene.zip" project2. Open the "scene2.unity" scene3. Add any object to the scene4. Press C... Read more
[MacOS] Standalone Player crashes at launch when the width / height is s...
When the Standalone Player width / height is set to 0, the Player crashes at launch. Due to the Screenmanager info is saved in the f... Read more
Editor hangs on startup if internet is disconnected
1) disable wifi2) launch Unity based on latest trunk (2018.3.0a3)3) observe loading screen forever Read more
Crash on (ntdll) RtlUserThreadStart when editing terrain
How to reproduce:1. Open the attached project2. Open the "test1.unity" scene3. Select the "Terrain"4. Use Raise/Lower Terrain tool o... Read more
Mouse cursor becomes the last used tile palette tool while hovering over...
To reproduce: 1. Open the Tile Palette window2. Select the Brush tool3. Close the Tile Palette window4. Hover over the Game view5. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size