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Player Size Statistics output is not available in Editor log since 5.3 v...
After building asset bundles Editor log should show ***Player size statistics*** like in this example page: http://docs.unity3d.com/... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
Call to WWW fails to return when downloading image on iOS in 5.3.1
1. On an new project in Unity 5.3.1 setup the facebook-unity-sdk 2. Add an facebook app id to the project. Anything should work like... Read more
Regularly asked to sign in before the project selection screen
How to reproduce: 1. Open Unity Editor 2. It requires to sign in 3. Sign in and select the project 4. Close the project 5. Open Unit... Read more
Animator added while creating new animation isn't saved and is missing a...
Steps to reproduce: 1. Create new project 2. Create new scene and save it as "repro" 3. Add empty game object 4. Select it and open... Read more
Flickering when moving camera around
To reproduce: 1. Build attached project 2. Run game 3. Move camera around in game level 4. Observe flickering (Flickering is less no... Read more
Include for Windows 10 SDK (winrt folder and co) are missing from Il2Cpp...
Due to this, IntelliSense shows false errors when it sees includes from those folders. Read more
[Build] Using Resources.UnloadAsset after Resources.LoadAsync crashes
Steps to reproduce: 1) open users attached project 2) build for standalone 3) hit "Start Load/Unload loop" - Crashes on the second ... Read more
SceneManager.UnloadScene crashes at Coroutine::CleanupCoroutine
Steps to reproduce: 1. Open attached project 2. Open scene "splash" 3. Run it 4. Unity hangs. Open editor.log shows stacktrace star... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view