Search Issue Tracker
Won't Fix
Votes
2
Found in
5.3.2p2
Issue ID
771623
Regression
No
[Build] Using Resources.UnloadAsset after Resources.LoadAsync crashes
Steps to reproduce:
1) open users attached project
2) build for standalone
3) hit "Start Load/Unload loop"
- Crashes on the second iteration
note: does not crash the editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment