Search Issue Tracker
Fixed in Unity 5.4.0
SceneManager.UnloadScene crashes at Coroutine::CleanupCoroutine
Steps to reproduce:
1. Open attached project
2. Open scene "splash"
3. Run it
4. Unity hangs. Open editor.log shows stacktrace starting at AtomicStack::Pop
Reproduced with: 5.3.2p4, 5.4.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [LWRP][ARKit] Camera feed is not seen when using LWRP on iOS devices
- One Input axis does not work after using Input.ResetInputAxes() while both axes are held down
- [UWP] Build fails when the project folder name has non-ascii character.
- Prefab Asset changes are not reflected inside Prefab Editor when Unity Editor is in the Play Mode
- [Audio] DSP Buffer Size sets to Best performance when pressing trying to set to default