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0
votes
Fixed

[2D] Unchecking Override for Android for group of sprites Using ETC1 Com...

2D

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Feb 17, 2016

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Version/s: 5.4.0b7

When a group of sprites that use ETC1 compression is selected, unchecking the Override for Android box and clicking apply does not a... Read more

6
votes
Not Reproducible

Prefabbed and not applied long values get reverted when entering play mode

Asset and Scene Management

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Feb 11, 2016

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Version/s: 5.3.2f1

How to reproduce: 1) Open the LongBugScene scene from the attached project 2) Select the scene_LongData object 3) Notice it has a va... Read more

0
votes
Duplicate

CheckDisalowAllocating error pop up after selecting missing script field...

Editor - Other

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Feb 11, 2016

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Version/s: 5.4.0b6

Reproduction steps: 1) Open project I attached and proceed to "StartScene". 2) Select Camera in the hierarchy and click on a missing... Read more

0
votes
Fixed

[Regression][5.3] 'Threadsafe Linear allocator' error is thrown when ope...

Editor - Other

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Feb 17, 2016

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Version/s: 5.3.2p4

Steps to repro: 1. Open Unity 5.4.0p4; 2. Create new empty project; 3. Observe console. Actual result: 'Threadsafe Linear allocat... Read more

0
votes
Fixed

[GammaSpace][Build] LoadLevel with skybox ambient source increases brigh...

Progressive Lightmapper

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Feb 05, 2016

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Version/s: 5.3.1p3

Repro steps: 1) Open the project 2) Build lighting for scene 01 2) Build and run the scene 3) Notice the brightness before pressing ... Read more

0
votes
Postponed

[Debug] Result of GetComponent<> called as a generic type crashes editor...

CodeEditors

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Feb 16, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "771224,.zip" 2. Open scene "repro" 3. Open script "crash.cs" using VS 4. Add breakpoi... Read more

0
votes
Fixed

[OnPreprocessModel][ModelImporter] fileScale is always 1 during first im...

Asset Import

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Feb 17, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "771372.zip" 2. Download attached FBX "Test.fbx" 3. Drag Test.fbx to project tab and n... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

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Dec 16, 2015

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Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An err... Read more

0
votes
Won't Fix

It's not possible to open the "Unity/About Unity..." menu in the Project...

Launcher

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Feb 17, 2016

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Version/s: 5.4.0b7

How to reproduce: 1. Open Unity 2. With the Project Selector window open, go to the Unity/About... menu - Note that it's not poss... Read more

0
votes
Fixed

[DX11/MT] Enabling GPU profiler on DX11 players crashes player in "GfxDe...

DirectX

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Feb 17, 2016

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Version/s: 5.4.0b7

Enabling the GPU profiler targeted at a Jobified player running in DX11 crashes the player. Does not reproduce with DX12. Expected:... Read more

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