Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b7
Issue ID
771457
Regression
No
[DX11/MT] Enabling GPU profiler on DX11 players crashes player in "GfxDeviceWorker::RunCommand
Enabling the GPU profiler targeted at a Jobified player running in DX11 crashes the player. Does not reproduce with DX12.
Expected: GPU profiler will not connect
Attached crash log from player
Repro Steps:
1) Open Player.rar and run exe with -force-d3d11
2) Open Unity, open profiler and enable GPU profiler
3) Go back to player and observe console errors and crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment