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0
votes
Won't Fix

Lighting is changing on mouse movement when scene light is toggled off i...

Package: Scriptable Render Pipeline HD

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Apr 08, 2019

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Version/s: 5.10.0

How to reproduce: 1. Open the attached project 2. Go to Scene tab and change view position by holding pressed left-click in mouse an... Read more

0
votes
Duplicate

Editor crashes on GetComponentsImplementation when opening a Scene

Scripting

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Apr 08, 2019

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.2.17f1

How to reproduce: 1. Extract and open the attached project "Avio.zip" 2. Open the Scene "3_SceneComponent" -- Editor crashes Crashe... Read more

0
votes
Fixed

Preview window is black when displaying Transform Node

Package: Shader Graph

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Apr 08, 2019

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Version/s: 5.7.2

Reproduction steps: 1. Open the attached Project inside of "ShaderGraph_TransformNode_Bug.zip" 2. Double-click on TangentSpaceOutput... Read more

0
votes
Fixed

Changes made to prefabs are not saved when using Atavism package

Scene Management

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Apr 09, 2019

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Version/s: 2018.3.0a6, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "Unity2018_3_PrefabsIssue.zip" project 2. Go to Project tab and open 'GameObject' prefab in P... Read more

1
votes
Fixed

[HDRP] Shadergraph decal renders tile glitch where there is a big contra...

Package: Scriptable Render Pipeline HD

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Mar 13, 2019

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Version/s: 6.6.0 (master)

Steps: - Open scene in attached package Result:See attached screenshot. The tiles where the decals alpha varies a lot are renderin... Read more

0
votes
By Design

Animation is jiggered when manually dragging animation window playback h...

Animation

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Apr 08, 2019

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Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

To reproduce: 1. Open attached project 2. In Hierarchy window, select 'AnimationCon' instance and enable Animation Component in th... Read more

0
votes
Won't Fix

Unity Editor freezes when vertices in Graphic.OnPopulateMesh have too hi...

uGUI

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Apr 10, 2019

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Version/s: 2017.4.0f1, 2018.2.13f1, 2018.3.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user attached project "BuggyGraphic.zip" 2. Enter Play Mode 3. Press on "Hung my Unity" Expected result... Read more

0
votes
Fixed

[UWP][.NET] Generated Assembly-CSharp projects use different .NET profil...

Universal Windows Platform

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Apr 09, 2019

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Version/s: 2018.3.6f1, 2018.3.11f1

Steps to reproduce: 1. Download 1144565_repro.zip 2. Switch platform to UWP 3. Switch backend to .NET 4. Build project Results: Bui... Read more

0
votes
Fixed

[VCS] [A2] Object reference fields and inspector VCS status bar should h...

Version Control

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Apr 11, 2019

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Version/s:

For easier workflow, it would help if there was an ability to do asset checkout (for Perforce) directly from a field that references... Read more

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