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0
votes
Not Reproducible

[UI] Rich Text will result in graphical corruption

UI

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Feb 05, 2016

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Version/s: 5.4.0b5

Title: Changing the text with Rich Text will result in Graphical Corruption Steps to Reproduce: 1. open the project attached. 2. ... Read more

0
votes
Not Reproducible

fbx import settings - editing options under Rig and switching to Animati...

Assets Management

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Feb 06, 2016

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Version/s: 5.4.0b5

Reproduction steps: 1) Open attached project, proceed to models folder and select riggedsamplecharacter2.fbx 2) Under rig tab in ins... Read more

1
votes
Fixed

LightProbes are not used if camera is additivley added from another scen...

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.2f1

Reproduction steps:(image attached) 1) Open project attached in the edit and advance to "test" scene. 2) Go into play mode - Ball sh... Read more

2
votes
Postponed

[Text] UI Text not batching correctly

UI

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Feb 05, 2016

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Version/s: 5.3.2p2

To reproduce: 1. Open attached project 2. Play Main scene 3. Enable Frame Debugger 4. Notice that text is not batched into single ... Read more

0
votes
Fixed

Configurable joints compressing

Physics

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Feb 06, 2016

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Version/s: 5.3.2p1

To reproduce: 1. Open attached project 2. Play RagdollMeshCollider 1 scene 3. When snowboard hits ground the players feet breaks th... Read more

0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

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Feb 07, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more

0
votes
Not Reproducible

[PointEffector2D] Point effector is not working on Maximize

Physics2D

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Feb 07, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Play bandom scene (make sure Maximize on Play is enabled) 3. Stop scene 4. Play again 5. ... Read more

0
votes
Fixed

[UWP][WSA] scene starts with Unity splash screen

Windows Store Apps

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Feb 03, 2016

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Version/s: 5.3.1f1

On UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same time as the... Read more

0
votes
Fixed

AnimatorControllerPlayable.PrepareFrame is called on culled animators

Animation

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Feb 07, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, expand Audience and notice that there are 400~ ... Read more

0
votes
Fixed

[Crunch] Applying PackTextures() to a crunched texture crashes in standa...

Graphics - General

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Feb 05, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project 2. Build and run it Build crashes Note: Editor works fine Not reproducible: 5.2.4p1 ... Read more

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