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0
votes
Fixed

[Scripting] Unable to open more than one script from unity editor on dou...

Package: Visual Studio

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May 08, 2019

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Version/s: 1.0.5

Unable to open more than one script from unity editor on double clicking and fails to focus exactly the same script that was clicked... Read more

0
votes
Fixed

Material validation debug views throw errors after generating lighting

Window management

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May 08, 2019

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Version/s: 2019.3.0a1, 2019.3.0a2

PBR Validation Settings window does not open after baking the scene on selecting "Material validation options" in shading Mode. Null... Read more

0
votes
Not Reproducible

Grid in the Scene doesn't completely turn off when Script is being compi...

Scene/Game View

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May 03, 2019

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Version/s: 2018.2.0f2, 2018.3.0a7, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached project "Case_1151414" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. O... Read more

0
votes
By Design

All Collider Types are highlighted when Physics Debugger's "Show Static ...

Physics

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May 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project 2. In the Window > Analytics > Physics ... Read more

0
votes
By Design

[Terrain] Terrain brush isn't smooth when opacity is more than brush size

Terrain

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May 08, 2019

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Version/s: 2019.2.0b1

Steps To Reproduce 1. Create a project 2. Hierarchy > 3D GO> Terrain 3. Terrain Inspector >Pain Terrain Tab > Set Brush Size > 10 &... Read more

0
votes
Fixed

[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...

MacOS

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May 04, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "Mac_SceneView_Crash.zip" project 2. Wait till Unity crashes (a script is opening/closing scene view a... Read more

0
votes
Fixed

[NavMesh] Baking ignores FBX files with Mesh Compression set to Low or M...

AI Navigation

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May 07, 2019

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Version/s: 2018.3.11f1

To reproduce: 1. Open QA attached project "NavMeshRepro.zip" 2. In Hierarchy window, select NavSurface Object and observe correctly ... Read more

0
votes
Fixed

Editor crashes in Shader::IsSupported() when trying to change Material's...

Shaders

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May 01, 2019

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Version/s: 2019.1.0b9, 2019.1.0f2, 2019.2.0a9, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Asset folder-> Shaders-> Select New Material 3. Go to the inspector win... Read more

0
votes
Fixed

[CPU PLM] Lightmapper performance is very slow in certain scenes

Progressive Lightmapper

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May 08, 2019

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Version/s:

Steps to reproduce: 1. Download SephoraChristmas project (link in the comments) 2. Additively load SephoraForest-Environment and Se... Read more

0
votes
Not Reproducible

[Android] Compressed HDR lightmaps are not encoded

Asset - Importers

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May 08, 2019

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Version/s: 2019.1, 2019.1.0f2

When baking Lightmaps with the editor set to Android and using compression, lightmap values are borked. Repo step: 1) Open attatche... Read more

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