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[Android] 8x,16x MSAA are displayed as non-supported when device GPUs do...
How to reproduce:1. Open the user’s attached “MSAABlackScreenTest_Android” project2. Build and Run the “CheckMSAA” Scene on Android3... Read more
[VFX] Exception in the console when drag&dropping a texture/shader in an...
When dragging a texture from the project manager to an output context in the VFX Graph the texture is correctly referenced, but an e... Read more
“MonoBehaviour” is not recognized in Script files when “additionalfile” ...
Reproduction steps:1. Open the attached project “NoMonoRepro”2. In the Project window select “Assets/Test” script file3. Look at the... Read more
Nothing is rendered in the built URP project when Deferred rendering is ...
How to reproduce:1. Open the attached “repro-project”2. Build the project3. Open the build and observe Expected result: The objects ... Read more
Wrong grass shader when creating TerrainData at runtime in a build
Reproduction steps:1. Open the attached project “Test Dynamic Grass.zip“2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build... Read more
An undefined symbol error is thrown when building with the -fembed-bitco...
Reproduction steps:1. Open the attached project “AndroidBeeError”2. Open the Build Settings File>Build Settings3. Press the Build... Read more
Exception from Burst when Unity project path has non-ascii characters
How to reproduce:1. Unzip the repro.zip file. There are two projects in there. One repros, one doesn't.2. Load the project that has ... Read more
Error "MissingReferenceException: The object of type 'Material' has been...
How to reproduce:1. Open the project “IN_26158”2. Open “e0m1” Scene in Scenes3. Enter the Play Mode4. Exit the Play Mode Expected re... Read more
"InvalidOperationException" is thrown when creating new Input Action
How to reproduce:1. Open the project “IN_24666”2. Create new Input Action3. Unselect the created Input Action by pressing somewhere ... Read more
Terrain flickers in Scene and Game view when using HDRP Demo Scene
How to reproduce:1. Open the project “IN_24945”2. In the Hierarchy select “Main Camera” GameObject Expected result: no flickering in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor