Search Issue Tracker
Won't Fix
Votes
2
Found in
2022.2.0b16
Issue ID
UUM-25127
Regression
No
Terrain flickers in Scene and Game view when using HDRP Demo Scene
How to reproduce:
1. Open the project “IN_24945”
2. In the Hierarchy select “Main Camera” GameObject
Expected result: no flickering in the Scene view
Actual result: flickering in the Scene view
Reproducible with: 2022.1.2f1, 2022.2.0b16
Not reproducible with: 2021.3.16f1, 2022.2.0f1, 2022.2.2f1, 2023.1.0a24
Couldn’t test with: 2020.3.43f1 (due to compiler errors), 2022.1.1f1 (due to the project crashing after selecting DX12 Graphics API)
Reproducible on: Windows 10 Pro
Note:
- Also reproducible in the Play Mode
- Couldn’t test on Player due to failed build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gamma bleeding and banding when low light baked in VR scene
- A WebGL build with complex shaders has a performance drop when tapping the screen
- No MipMaps are created when using "UnityWebRequestTexture.GetTexture"
- [Addressables] Crash in TransformParticleMesh
- Canvas Override Sorting breaks sorting order when it is disabled and enabled again
Resolution Note:
Unable to reproduce on 2022.2.4f1