Search Issue Tracker
Fixed in 2023.1.0b9
Fixed in 2023.1.X, 2023.2.X, 2023.2.0a1
Votes
0
Found in
2023.1
2023.2.0a1
Issue ID
UUM-25105
Regression
Yes
[VFX] Exception in the console when drag&dropping a texture/shader in an object field
When dragging a texture from the project manager to an output context in the VFX Graph the texture is correctly referenced, but an exception is raised in the console.
InvalidCastException: Specified cast is not valid.
UnityEditor.VFX.UI.VFXView.OnDragPerform (UnityEngine.UIElements.DragPerformEvent e) (at D:/github/unity/Packages/com.unity.visualeffectgraph/Editor/GraphView/Views/VFXView.cs:2989)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2023.2):
Verified in build 2023.2.0a1
Resolution Note (fix version 2023.1):
Verified in 2023.1.0b9