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0
votes
Fixed
0
votes
Fixed

Only one GPU is available to select as the "GPU Baking Device" when two ...

Progressive Lightmapper

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Sep 22, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b7, 2023.1.0a11

Steps to reproduce:1. Open the attached project “IN-14135.zip“2. Open Window > Rendering > Lighting > Workflow Settings3. E... Read more

0
votes
Fix In Review

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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Apr 22, 2022

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Version/s: 2022.2.2a12

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Fixed

Editor Crashes when assigning an SRP asset which calls a Cull method wit...

URP Features

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Feb 09, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1218248"2. Open Project Settings -> Graphics and set the used SRP asset... Read more

0
votes
Fixed

All Console entries disappear when clicking on them

Themes

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Jun 06, 2019

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Version/s: 2019.1.0a10, 2019.1.5f1, 2019.2.0a1

How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
By Design

Shortcut conflict when rebinding Middle Mouse and Shift + Middle Mouse b...

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Aug 13, 2024

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Version/s: 2022.3.41f1, 6000.0.15f1

Reproduction steps:1. Create a new “3D” project2. Open Shortcuts window (Edit > Shortcuts)3. Find “Temporary Orbit Tool” shortcut... Read more

0
votes
Not Reproducible

Compile and show code break Visual Studio Connection to Unity

CodeEditors

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "Show Compiled Shader Code Bug.zip" project2. Select the "NewUnlitShader" shade... Read more

0
votes
Fixed

Pro Builder Mesh materials get striped in build

Package: Probuilder

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May 02, 2022

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Version/s: 4.5.2, 5.0.4

Reproduction steps:1. Open the attached "Golden-Rule" project2. Build and Run Expected result: Orange ramps are visibleActual result... Read more

1
votes
Fixed

[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array

IL2CPP

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Feb 25, 2016

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Version/s: 5.3.2p4

To reproduce:1. Open attached project2. Open "Main" scene3. Play the scene in the Editor4. Set build platform to iOS5. In the Player... Read more

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