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Test Runner Window causes large slowdown when entering play mode
How to reproduce:1. Open user-submitted project2. Open Test Runner window (notice how long Test Runner window takes to load)3. Play ... Read more
Selectable has N^2 performance for deactivation
How to reproduce:1. Open user-submitted project2. Open scene "uiperformance.unity"3. Open UI profiler3. Play scene4. Disable "Canvas... Read more
Not using "unity_ObjectToWorld" causes calculation error in shader
Reproduction steps: 1. Open "instanceShaderBug.zip" project2. Open "SampleScene" scene3. Enter Play mode4. See that a Red Cube is re... Read more
Collab: User can lose updated game object variable values when updating ...
DESCRIPTION:This is a complex problem to explain, so please see the repro steps. REPRO: Machine 1: Create a collab-enabled project.M... Read more
Crash in OnGameObjectChangedScene() [inlined] GetPhysicsSceneHandle2D at...
Reproduction steps:1. Open the attached project.2. Build and run it to iOS or WebGL using IL2CPP scripting backend.3. Click 'Chat'.4... Read more
ASP.Net Core HubConnectionBuilder doesn't work on IL2CPP builds
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build project with IL2CPP backend Expected results... Read more
Fraps overlay crashes Unity editor when resizing it's window
How to reproduce:1. Install and Open "Fraps" program2. Enable fps overlay (If it is not enabled by default already)3. Open any/empty... Read more
[iOS] RigidBody is stuttering while moving it with MovePosition()
Reproduction steps:1. Open the attached project "StutterTest.zip";2. Build the scene for iOS;3. Launch the project on the device;4. ... Read more
[HDRP] Using more than one Directional Light results in other Directiona...
Steps to reproduce:1. Open attached project2. Open Scenes/SampleScene3. Check out the shadows on the bigger cube, disable Directiona... Read more
PostProcessing V2 artifacts when changing renderViewportScale
The Ambient Occlusion effect within the PostProcessing Stack (V2) shows visual artifacts when changing the XRSettings renderViewport... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved