Search Issue Tracker
By Design
Votes
0
Found in
2018.1.1f1
Issue ID
1045597
Regression
No
[HDRP] Using more than one Directional Light results in other Directional Light's shadows not being visible
Steps to reproduce:
1. Open attached project
2. Open Scenes/SampleScene
3. Check out the shadows on the bigger cube, disable Directional Light to see another shadow appear caused by SecondLight
Expected result: the shadows work on both Directional Lights
Actual result: the shadows only work with one Directional Light (screenshot attached)
Note: another type of light (i.e. Spotlight - screenshot attached) works fine
Reproduced with: 2018.1.0b10, 2018.1.1f1, 2018.2.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
Add comment