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[HDRP] Camera goes dark and NullReferenceException errors appear in Cons...
How to reproduce: 1. Open attached project 2. Open SampleScene scene 3. Select Main Camera 4. In General Camera settings enable Anti... Read more
Prefabs lose references to unnamed meshes after upgrading the project to...
How to reproduce: 1. Open the attached project ("bugreport.zip") 2. Open the repro scene ("SampleScene") 3. Notice the building in t... Read more
[XR][URP] Unity allows to build VR apps using Multi-Pass stereo renderin...
How to reproduce: 1. Open attached project 2. Open XR settings and notice that Multi Pass is not greyed out 3. Build to Android/iOS ... Read more
Clicking on cloud icon in "In the Cloud" section, instead of opening Uni...
Clicking on cloud icon in "In the Cloud" section, instead of opening Unity Version selector it opens save project location Popup St... Read more
Slow editor shutdown when baking with progressive lightmapper
Shutdown is very slow because we wait for the progressive lightmapper thread doing CompositeLightmap without checking abort flag. Read more
[LWRP] Sprites are always rendered behind transparent materials regardle...
How to reproduce: 1. Create a new Unity project 2. Download the Lightweight Render Pipeline Package 3. Download and import the attac... Read more
"Multiple Managers are loaded of type: InputManager" error appears in th...
How to reproduce: 1. Create new project 2. Press Ctrl+S Reproducible with: 2019.3.0a1 Not reproducible with: 2017.4.26f1, 2018.3.14... Read more
Some ParticleSystems use the wrong texture when several of them are bein...
How to reproduce: 1. Open attached project 2. Open Main scene 3. Enter the Play Mode 4. Open Window > Analysis > Frame Debugger 5. E... Read more
Trees are not generated from Code in the Built Game when Terrain Data is...
How to reproduce: 1. Open the "isaac_tree_test" Scene in the attached "New Unity Project.zip" Project 2. Enter Play Mode to see the ... Read more
ShaderGraph ColorMask material on RenderTexture is transparent while in ...
How to reproduce: 1. Open attached project "ShaderGraphAlphaMash.zip" and scene "SampleScene" 2. Observe the top-left of Game View ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view