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Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
Edit Collider button is missing in collider component when multiple coll...
How to reproduce:1. Open the attached 'project-1190980.zip' project2. In the Hierarchy window select 'Cube'3. Observe the Inspector ... Read more
Hybrid Renderer throws 4 errors on import when HDRP 7.1.1 or above is in...
Reproduction steps:1. Create a new HDRP template project2. Open the Package Manager window to check if HDRP 7.1.1 or above is instal... Read more
Builds that contain terrain using the Nature/Terrain/Standard shader pro...
How to reproduce:1. Open user-submitted project (HeadlessTerrain)2. Open the SampleScene3. Make sure the Terrain has its material se... Read more
[Input System] Input from before game has started may leak into game
This can be seen in SimpleDemo, for example, when going into play mode and finding that the player is suddenly looking at the ground... Read more
[IMGUI] Project Settings window main Menu Item's symbols are not fully d...
Reproduction steps:1. Open any new or existing project2. Go Edit -> Project Settings3. Inspect Project Settings main Menu Items E... Read more
Setting a default preset for any UI component throws a Recursive Seriali...
How to reproduce:1. Create a new Unity project2. Create a UI > Text GameObject3. Select the GameObject and create a preset for th... Read more
Scene window freezes when holding right mouse button in maximized Scene ...
How to reproduce:1. Create and open a new project2. Drag the cursor into the Scene window3. Press Shift + Space4. Right-click on the... Read more
[LWRP] Reflection Probe becomes black in an Android build when it is loa...
Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more
[ProBuilder] 'Merge Objects' does not result in a consistent pivot locat...
1. Create a new unity project.2. Install the ProBuilder package. (Window -> Package Manager)3. Open ProBuilder toolbar. (Tools -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled