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Fixed in 1.0.0-preview.4



Found in [Package]


Issue ID




[Input System] Input from before game has started may leak into game

Package: Input System


This can be seen in SimpleDemo, for example, when going into play mode and finding that the player is suddenly looking at the ground.

What seems to happen is that we receive input from in-between when play mode is started and when the game actually starts. In particular, it seems we are accumulating input that we then process in batch leading to potentially jarring changes in game state on the first frame of the game.

  1. Resolution Note (fix version 1.0.0-preview.4):

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