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Fixed in 2020.1.X

Fixed in 2019.3.X



Found in




Issue ID




Setting a default preset for any UI component throws a Recursive Serialization error after re-launching the project

Asset - Importers


How to reproduce:
1. Create a new Unity project
2. Create a UI > Text GameObject
3. Select the GameObject and create a preset for the Text component
4. Set the preset as the default Text preset by clicking 'Add to Text default'
5. Save the project and restart it

Expected result: no errors are thrown upon launching the project
Actual result: 'Recursive Serialization is not supported' error is thrown upon launching the project

Reproducible with: 2019.3.0a10, 2019.3.0b7, 2020.1.0a9
Not reproducible with: 2018.4.11f1, 2019.2.10f1, 2019.3.0a9
Could not test with: 2017.4.33f1(presets unavailable)

Reproducible with package versions: 1.0.0

Full error: Recursive Serialization is not supported. You can't dereference a PPtr while loading. (Constructors of C# classes may not load objects either. See stacktrace.)

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