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[OSX] Application.version returns Unity version instead of build version...
Steps to reproduce:1) Open the attached version.2) Open scene 'version'.3) Build and Run a Mac Standalone build. Application.version... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
UnityWebRequest GetAssetBundle crashes when downloaded content is empty
1. Deploy my attached file(test.php) to server OR create any kind of method that would return a empty body on your backend2. Create ... Read more
Particle System mesh mode for shape not showing material index when usin...
To reproduce:1. Create a new project2. Add particle system to scene3. In inspector, go to Shape and select "Mesh"4. Tick "Single Mat... Read more
Can't compile some System.Net classes
To reproduce:1. Open attached projectObserve the compile errors:Assets/Test.cs(6,34): error CS0012: The type `System.Configuration.C... Read more
Memory leak in the project selection window
To reproduce:1. Open Unity2. Press "OPEN"3. Notice the memory usage climbing (on my machine it's about 10MB/s, and it climbed up to ... Read more
RequireComponent does not work for adding multiple components of the sam...
To reproduce:1. Open attached project ("New Unity Project 11.zip")2. Add the script "requireThings" to any objectNotice that it only... Read more
Opening a scene crashes the editor while rendering game view camera(s)
To reproduce:1. Open attached project2. Open the scene "LightScene"Unity should now crash. The stack trace seems to indicate that th... Read more
Reverting a Prefab causes MissingReferenceException
To reproduce:1. Open attached project2. Drag the cube prefab into the scene3. Add a component to the cube gameObject4. Press "revert... Read more
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