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1
votes
Postponed

[GLLEGACY] Line Renderers using opaque materials cause Unity to hang wit...

OpenGL

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Mar 14, 2016

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Version/s: 5.3.3p3

Line Renderers using opaque materials cause Unity to hang when the graphics API is switched to OpenGL2. Repro steps: 1. Open attach... Read more

0
votes
Fixed

Navigation buttons stay visible after volume button was pressed on speci...

Android

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Mar 13, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project (ReproProject.zip) 2. Build and run on LG G2 with Android 4.4.2 3. Press the volume... Read more

0
votes
Fixed

[Light Probes] Meshes drawn with Graphics.DrawMesh are not lit by light ...

Graphics - General

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Mar 15, 2016

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Version/s: 5.3.3p3

Meshes drawn with Graphics.DrawMesh are not lit by light probes, even when probeAnchor is specified. They’re always only lit by the ... Read more

0
votes
Duplicate

[OSX] Quit not responding anymore when trying to quit again

Editor - Other

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Mar 15, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Open Unity 2. Create new project or open any other existing project 3. Create GameObject in the hierarchy 4. ... Read more

0
votes
Duplicate

[GameView] [Zoom] Game view shrinks and stretches repeatedly while slide...

Scene/Game View

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Mar 15, 2016

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Version/s: 5.4.0b10

Reproduction steps: 1. Create a new Unity project. 2. Create a new "Cube" game object. 3. Open game view. 4. Move "Zoom" slider to t... Read more

0
votes
Fixed

Crash in m_IgnoredColliders during Collider:Deactivate

Physics

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Mar 10, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open project "778529-Mano.zip" 2. Open scene "Scenes/main" 3. Enter play mode 4. Unity editor cr... Read more

0
votes
Fixed

[WSA] EventType.ScrollWheel is not detected

Windows Store Apps

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Mar 14, 2016

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Version/s: 5.3.3p1

Reproducible on 5.2.4f1, 5.3.4f1, 5.4.0b10 versions. Repro steps: 1. Open project "SmallerScrollDetecter.zip". 2. Play it in the ed... Read more

10
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Graphics

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Mar 14, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip) 2. Switch to iOS 3. Set Graphics API to OpenGLES... Read more

0
votes
Fixed

[DX12/Shuriken] Line/Trail Renderers are lit incorrectly in DX12

DirectX

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Mar 15, 2016

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Version/s: 5.3.4f1

Line and Trail Renderers with "lit" materials are lit incorrectly in DirectX 12 Repro Steps: 1) Open project from command line wit... Read more

0
votes
Fixed

[GameView] UI position and scale doesn't update when game view window is...

Scene/Game View

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Mar 15, 2016

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Version/s: 5.4.0b10

Repro from scratch: - create a scene - add a UI>Text element - anchor it on the *right* side via the rect transform inspector (hold ... Read more

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