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[XR][Hololens][URP] Deploy Exceptions
I have no trouble deploying on my Hololens except when I use the Lightweight Render Pipeline. When I deploy to a Hololens with the L... Read more
[LWRP] Multiple Cameras causes Post-Processing disappearing
SRP Repo: Issue #1356 Setup a scene like a following: 1st CameraDepth: -1Post-Process Layer2nd CameraDepth: 0Clear: Depth OnlyIt exp... Read more
[LWRP] A problem with using multiple camera and setting Viewport Rect.
SRP Repo: Issue #1454 When using multiple camera and setting Viewport Rect, this problem will occur. Setup a scene like a following:... Read more
[LWRP] Only first pass gets rendered when using multi-pass shaders
SRP Repo: Issue #1469 I'm currently porting over shaders from a project which uses a multipass shader. However, only the first pass ... Read more
[XR][Hololens][URP] With shadows enabled, the scene is flipped and follo...
SRP Repo: Issue #1498 We're developing for Hololens on Unity 2018.1.0f2, LWRP 1.1.10-preview.(We had the same issue making some trie... Read more
[LWRP] [LW 1.1.10 -> 2.0.1] Extreme Performance Regression (36 times slo...
SRP Repo: Issue #1523 What happened?I do a lot of research and testing for AR. When updating a test project to Lightweight Render Pi... Read more
[LWRP] Metal: Fragment shader missing buffer binding at index 3 (_LightI...
SRP Repo: Issue #1524 What happened?Hello, I upgraded to the latest 2.0.1 preview for the Lightweight Pipeline & Shadergraph pac... Read more
Crash on RtlEnterCriticalSection when recompiling in a scene with custom...
How to reproduce:1. Open the attached "1058104_repro.zip" project2. While the scripts are compiling, open "Game" scene3. Wait for co... Read more
[Android] Crash on 'crnlib::crn_comp::append_chunks' when Packing Sprite...
Steps to reproduce:1. Open user OC attached project2. Switch platform to Android3. Select "HowToPlay" sprite atlas4. Click on "Pack ... Read more
Breakpoint in a script is never reached after creating symbolic link bet...
Reproduction steps:1. Create a new project "U1"2. Add a new C# script "test" to "U1" project in "Assets\testcode" folder3. Create an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size