Search Issue Tracker
By Design
Votes
0
Found in
Issue ID
1058797
Regression
No
[LWRP] Multiple Cameras causes Post-Processing disappearing
SRP Repo: Issue #1356
Setup a scene like a following:
1st Camera
Depth: -1
Post-Process Layer
2nd Camera
Depth: 0
Clear: Depth Only
It expects that a post-processed image has been rendered on the screen, but actually not if the 2nd camera is enabled.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment