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VideoPlayer.Prepare() causes error: Assertion failed: Assertion failed o...
How to reproduce:1. Open the attached project2. Open the "test" scene3. Press Play4. Press "RepeatClick" button Actual result: Video... Read more
[Animation] Visual feedback of a Entry/Exit node transition is played tw...
To reproduce:1. Open project2. Open 'EntryExit' scene3. Open Animator4. Disable Auto Live Link option5. Select Cube GO6. Set 'New St... Read more
Editor crashes in ModelImporter::ImportConstraints when trying to import...
To reproduce: 1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx)2. In the Inspe... Read more
Legacy cubemap crashes when parameters are changed
How to reproduce:1. Open Unity and create a new project2. Create a new Legacy\Cubemap asset3. Change "Face size" parameter Expected ... Read more
EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project2. Create a new scene and add it to build settings3. Go to File -> Save Project4. Create a n... Read more
Unity crashes at burst_WriteModuleObject when using [ComputeJobOptimiza...
How to reproduce:1. Open given Unity project2. Enter "DefaultScene" scene3. Enter Play Mode4. Click New Game -> Campaign -> Mi... Read more
Adding 65 onClick events to multiple UI buttons throws NullRef exception...
To reproduce: 1. Open the project, attached by the tester (tooManyEvents.zip)2. Open the "SampleScene" scene3. Select both button ob... Read more
"SerializedObject" error occurs on removing additive scene when lighting...
Steps to Repro:1. Open an attached project or create a new project and open a sample scene2. Open the Lighting Settings window by go... Read more
Selecting custom MenuItem from Component tab results in "can't be checke...
How to reproduce:1. Open the attached "1038153_repro.zip" project2. In the main menu, select Component/Component lister Expected res... Read more
Image components not displaying sprite data when instantiated from a pre...
Reproduction steps:1. Open the attached project "sprite-atlas-load-sprite-failure.zip";2. Open the scene1.unity;3. Enter a play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed