Search Issue Tracker
[WebGL] user content build crashes with NullRefException
-e: user content is stopped in WebGL due to NullRef exception which isn't thrown in editor or standalone -repro: --open attached pr... Read more
Serialized dictionary Is Throwing Index Out of Range error on 13th item
Steps to reproduce: 1. Download and open attached project " SerializeDictionaryError.zip" 2. Open and play scene "Battle" 3. Notice ... Read more
Animated properties cannot be changed even when not currently being anim...
How to reproduce: 1. Open scene "Repro" in the provided project 2. Select the "Our Hero" GameObject in the Hierarchy view 3. Open An... Read more
Constant stuttering frame rate in gfx.WaitForPresent
Steps to reproduce: 1. Download and open project "test performance.zip" 2. Open scene "test_performance" 3. Open Profiler if not ope... Read more
[UNET] Spring Joint on objects with Network Identity sets "Connected Anc...
Reproduction steps: 1) Open "UNET hJoint 3D" attached project 2) Open "offline" scene 3) Start scene 4) Press "LAN Host(H)" button 5... Read more
[iOS] Point lights are visible through TextMesh Pro game objects
How to reproduce: 1. Open attached project 2. Add 24 - Surface Shader Example.unity scene to build settings 3. Build to iOS and run... Read more
Flickering shadows from Point lights
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note how the shadows on the boxes flicker as the moving Point... Read more
[WebGL] read-only template file stops build
-e: see title -repro: --open attached project (from the bug conversion edit) --try building for webgl using the test template --NOT... Read more
[IL2CPP] PerformanceCounter on iOS with IL2CPP doesn't work
PerformanceCounter on iOS with IL2CPP doesn't work Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled