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Fixed in 5.4.0
Votes
3
Found in
5.3.4f1
Issue ID
782289
Regression
No
Constant stuttering frame rate in gfx.WaitForPresent
Steps to reproduce:
1. Download and open project "test performance.zip"
2. Open scene "test_performance"
3. Open Profiler if not opened (ctr+7)
4. Enter play mode
5. Notice Constant stuttering frame rate in gfx.WaitForPresent (see the attached profiler screenshot "782289_Profiler.png").
Expected result:
Sphere moving without stuttering frame rate.
Notes:
This happens in builds as well, even if not profiling the stuttering can be easily noticed
Gfx.WaitForPresent can spike from 10-50ms for a frame that doesn't take more than 5ms to render
Changing rendering path or Graphics API has no affect on this bug.
Reproduced with: 5.2.4f1, 5.3.4p1, 5.4.0b13
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nzo0
Jun 28, 2016 13:37
How to solve this problem?
nzo0
Jun 28, 2016 13:27
"test performance.zip" ??