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0
votes
Not Reproducible

[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....

Vulkan

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Mar 07, 2019

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Version/s: 2018.1.9f2, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene" 2. Make sure "Edit" -> "Project... Read more

0
votes
Duplicate

async void Method() => throw new Exception("Error") is thrown every frame

Scripting

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Mar 07, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1

How to reproduce: 1. Open attached project "AsyncExceptionBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Cons... Read more

0
votes
Won't Fix

[Test Runner]Clicking Rerun Failed button after Run all in play causes t...

Unity Test Runner

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Mar 06, 2019

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Version/s: 2018.3.6f1, 2019.1.0a1

[Test Runner]Clicking Rerun Failed button after Run all in play causes the test player to not close after running tests To Reproduc... Read more

0
votes
Duplicate

Spawning objects via Timeline Signals causes Unity to add the same scene...

Timeline

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Mar 06, 2019

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Version/s: 2019.1.0a11, 2019.1.0b4

How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play 4. Once you see SampleScene appea... Read more

0
votes
Won't Fix

"UnityLinker.exe did not run properly!" error when building

IL2CPP

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Feb 26, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user-supplied project 2. Build on WebGL/Win IL2CPP Expected: builds Actual: fails to build with the err... Read more

0
votes
By Design

Loading CodeAnalysis.CSharp on NET4.x cause a broken assembly error.

Scripting

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "CSharpCodeAnalysis20182.zip" 2. Press Play and observe console Expected result: No er... Read more

0
votes
Duplicate

Game object doesn't rotate exactly by local X and Y values if Z value is...

Scene/Game View

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Jan 08, 2019

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Version/s: 2018.2.20f1

To reproduce: 1. Create a new project 2. Create a Cube in the Hierarchy 3. Switch to Local axis 4. Set the Cubes transform rotation ... Read more

0
votes
Fixed

[Graphics, Textures] SRVs are not correct for Texture2DMSArrays

Graphics - General

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Feb 22, 2019

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Version/s: 2018.3.5f1

Steps to reproduce: 1. Open attached project 1. Play the "Sample Scene" 2. Take a RenderDoc capture 3. In the resource inspector nav... Read more

0
votes
Fixed

Generating UV2 with UnityEditor.Unwrapping.GenerateSecondaryUVS fails wh...

Progressive Lightmapper

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Feb 27, 2019

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Version/s: 2017.4.0f1, 2018.3.4f1

To reproduce: 1. Open user's attached project ("badUV2Generation") 2. Select "GenerateUV2Test" instance in the Hierarchy window 3. I... Read more

0
votes
Won't Fix

Undo resets "Rect Transform" position to wrong values and Anchors to def...

uGUI

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Feb 28, 2019

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Version/s: 2019.1.0b5

Reproduction steps: 1. Open "1132207" project 2. Select "Fill" 3. Set "Rect Transform" -> "Left"(-7.5) to '0' 4. Undo 5. Notice tha... Read more

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