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15
votes
Fixed

WASM runtime error: integer overflow/unrepresentable

WebGL

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Mar 15, 2017

-

Version/s: 5.6.0f1

-e: when running attached scene in WASM it will fail with an error about integer overflow--works when loading asm build -repro:--get... Read more

11
votes
Active

Mesh with vertex animation shader renders incorrectly when using DirectX...

DirectX11

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Aug 15, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more

18
votes
Not Reproducible

[iOS] Spinning wheel appears and application crashes on a device if exte...

iOS

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Sep 10, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open project attached by the user2. Make sure "starter" scene is included in the build settings and build it for iOS... Read more

26
votes
Fixed

Shader does not show up on iOS 10 GLES3

OpenGL

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Sep 09, 2016

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Version/s: 5.3.6p4

1. Open my attached project2. Make sure OpenGLES3 is selected as graphics API3. Build & deploy to iOS10 device. Expected result:... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more

24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

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Sep 28, 2016

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Version/s: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce:1) Open th... Read more

15
votes
Active

[APV] MeshRenderers using Off for the Lightprobes option still sample APV

Lighting

-

Apr 01, 2025

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Version/s: 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Steps to Reproduce :- Open the attached project : BlendProbeOff.zip- Open the SampleScene scene- Select the Cube Gameobject- For the... Read more

107
votes
Duplicate

Using Content Size Fitter or Vertical Layout Group causes error

UI

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Oct 29, 2015

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Version/s: 5.3.0b4

When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more

46
votes
Third Party Issue

[Android] Particles not rendered in the Player on some Android devices w...

Vulkan

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “IN-71101” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Add the “... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

-

Jan 18, 2019

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Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene2. Open "TestClass.Partial" in VS3. In Line 9 add a Br... Read more

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