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Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Notice that it's not marked as dirty. That's because EditorSce... Read more
[Substances] Importing substance from asset store and adding it to GO th...
Steps to repro: 1. Launch Unity 2. Open asset store 3. Try to import the towel substance package Note: When the import dialog com... Read more
[Renderer] Pivot offset on the Y axis is inverted
The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project. 2. Select... Read more
[ComputeShader][WebGL]Console error when try to Dispatch Compute Shader ...
Steps to reproduce: 1) Download attached project "Compute Shader Test.zip". 2) Play scene 3) error is printed in console expected r... Read more
[DX11] SAMPLE_DEPTH_TEXTURE returns zero on windows standalone
Steps to reproduce: 1. Open attached project 2. Open scene "shadow" 3. Make sure that DX11 is enabled 4. Run the scene and notice t... Read more
[Collision] Lifetime loss on collision feels like it is subtracting too ...
Particle lifetime loss upon collision looks to be taking away too much lifetime. Repro steps: 1. Open LifetimeLoss scene from attac... Read more
[RotationBySpeed] Particles rotate at the same speed, regardless of thei...
Rotation by speed does not affect the rotation rate of particles based on their speed. Repro steps: 1. Open RotationBySpeed from at... Read more
Crash on fxShader_JPEG_DECODE_SSE2 when loading the project
To reproduce the issue follow the steps: 1) Open user attached project 2) Observe project loading progress 3) Crash should occur R... Read more
[Inspector] Moving camera via inspector variables spikes calls in Inspec...
Moving a camera via inspector transform position variables spikes calls (up to 130k) on Enumerator.MoveNext in InspectorWindow.DrawE... Read more
Mac: All axises are displayed as ‘axis 0’ on Input configuration dialog ...
1. In Input Manager modify any existing or create new Axes with the next parameters: - Type = Joystick Axis - Axis = any axis except... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
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- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit