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Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...
How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. In the Animator, delete "Base Layer" Actual result:... Read more
Test Runner results in Assert failures when GetImplicitAssetBundleName i...
How to reproduce: 1. Open attached project 2. Open Window/General/Test Runner 3. Press Run All Reproducible with: 2017.4.25f1, 2018... Read more
[VCS] XRSettings file shows checkout pop up which is inconsistent with o...
Steps to reproduce: 1. Create new project 2. Submit assets to VCS 3. Add script to project or cause domain reload 4. Notice that XR... Read more
[VCS] Meta Files are now Hidden by Default
To reproduce: 1) Create a new project using 3D template 2) Go to Edit -> "(Project) Settings" 3) Switch to Editor tab if not there ... Read more
Capturing a memory snapshot takes forever when memory heap is large
Reproduction steps: 1. Open the attached project inside of "1142394.zip" 2. Open and play "SampleScene" 3. Open the Memory Profiler ... Read more
[HDRP]Light source produces Lighting when Light source is not Active
Steps to reproduce: 1. Open users attached project "bug_cyber_camera_build_stopsworking.zip" 2. Navigate to Project -> Assets -> Sce... Read more
HDR colors change when importing 2017.4 to newer releases
To reproduce: 1. Open attached project ("HDR colours") in Unity 2017.4 2. Open a copy of the project in Unity 2018.3 -- Colours diff... Read more
[Editor] Root node value comes as null when creating FBX preset
Root node value is null in FBX preset Steps to Repro: 1. Create a new or open attached Project 2. Select the FBX model in Project ... Read more
Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...
How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. Delete the "Blend_Jump" State in the Base Layer Act... Read more
Unity freeze and mono_arch_find_jit_info_ext crash when importing Corru...
Steps to reproduce: 1. Open new Project 2. Add any of the provided Assets in the Project folder Expected: they get imported Actual:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects