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Fixed in Unity 2018.3



Found in

Issue ID




PrebuildSetupAttribute cannot find types in arbitrary assemblies

Unity Test Runner



Priority: 7Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

PrebuildSetupAttribute (and probably PostBuildCleanup too) cannot find their target types if the types are not in a specific list of assemblies, as described by UnityEngine.TestTools.AttributeHelper.GetTargetClassFromName().

This isn't workable in a world of packages and asmdef files, so it needs to be changed.

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