Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0a1
2018.2.0b3
Issue ID
1033628
Regression
Yes
"EndLayoutGroup" error thrown in console on importing raw terrain file
Console throws 'EndLayoutGroup" error on importing a raw terrain file.
Steps to reproduce
1. Create a project.
2. Create a terrain.
3. Click on terrain and open terrain settings in the inspector.
4. Click on 'Export Raw' and save it.
5. Click on 'Import Raw' and select the saved raw file.
6. Observe the error in console.
Reproducible on: 2018.2.0b3, 2018.2.0b1, 2018.2.0a1
Working fine on : 2018.1.0b11, 2018.1.0f2
Environment: Occurs only on mac
Stack Trace:
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
This is a duplicate of issue #1024127