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0
votes
Won't Fix

Different number of Assembly compilations depending whether Asset Refres...

Build Pipeline

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May 09, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the user's attached project2. Open the "Sample Scene" under Assets\Scenes3. Build it using the menu from the to... Read more

0
votes
Fixed

[Package Manager] ArgumentException on selecting subfolders of "Packages...

Packman

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May 09, 2018

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Version/s: 2018.2.0b3

ArgumentException is thrown on a console while selecting folders inside "Packages" folder from Two Column Layout project tab. Steps ... Read more

2
votes
Won't Fix

Steam overlay artifacts appear in the Visual Studio opened from within U...

CodeEditors

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May 09, 2018

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Version/s: 2018.2.0b4

To reproduce:1. Import the Steamworks package to an empty project2. Add the SteamManager.cs from "Assets\Scripts\Steamworks.NET" to ... Read more

0
votes
Fixed

[XR] Editor freezes when using ARCore instant preview on Mac

XR SDK

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May 09, 2018

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Version/s: 2017.3.0f3

[XR] Editor freezes when using ARCore instant preview on Mac Steps to reproduce : 1) Open the attached project or download from http... Read more

0
votes
Fixed

[Android] SystemInfo.systemMemorySize returns the incorrect value for On...

Android

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Mar 13, 2018

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Version/s: 2017.2.1p1

To reproduce:1. Open project2. Build and run on Android on One Plus 5 or Samsung S9+3. Notice that:-On a Samsung S9+ (model number: ... Read more

0
votes
By Design

Shadows disappear after culling the Occlusion of static gameObjects

Graphics - General

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May 03, 2018

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Version/s: 2017.3.0p1

Reproduction steps:1. Open the attached project "occlusion.zip"2. Open the scene "start";4. Clear Occlusion Culling data;5. Observe ... Read more

2
votes
Fixed

MonoManager access violation when executing method in batch mode from ba...

Asset - Importers

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May 09, 2018

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Version/s: 2018.1.0f2

When creating a project entirely from batch mode, and then trying to launch it a second time with -executeMethod, the Editor process... Read more

0
votes
Fixed

[Renderer] GPU Instancing glitches out mesh particles when a standard pa...

Visual Effects - Legacy

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May 10, 2018

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Version/s: 2018.2.0b4

Repro steps: 1. Open Scene1 from the attached project.2. Drag the AssignMe material from the project window onto the particle system... Read more

1
votes
By Design

Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...

Progressive Lightmapper

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Apr 03, 2018

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Version/s: 2018.1.0b10, 2018.1.0b13

Issue:Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resoluti... Read more

0
votes
Duplicate

Memory use increasing with repeated Scene loading/unloading

Scene Management

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Apr 04, 2018

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Version/s: 2017.3.0b3, 2018.1.0b12

Steps to reproduce:1. Open attached Unity project (OC link)2. Build for Windows3. Run the build for a few minutes (1-2 is enough)4. ... Read more

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