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Won't Fix

Votes

2

Found in

2018.2.0b4

Issue ID

1035810

Regression

No

Steam overlay artifacts appear in the Visual Studio opened from within Unity when using Steamworks

CodeEditors

-

To reproduce:
1. Import the Steamworks package to an empty project
2. Add the SteamManager.cs from "Assets\Scripts\Steamworks.NET" to an empty Gameobject
3. Be online on Steam
4. Play the scene
5. Open any script from within the Editor in Visual Studio
6. Slightly move the Visual Studio window a few times

Expected result: The Visual Studio window gets all sorts of Steam overlay artifacts
Actual result: The Visual Studio window is not affected by the Steam overlay

Reproduced with: 2017.3.2f1, 2017.4.3f1, 2018.1.0f2, 2018.2.0b4

Notes:
- Does not reproduce with other code editors except Visual Code. Though they are minor and disappear after moving the window
- Only reproduces when the script is opened from within the Editor
- Artifacts disappear if the window is dragged to the other screen. Then re-appear after a few seconds
- Reproduces both in and out of playmode. When the scene has been played at least once

  1. Resolution Note:

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.

Comments (1)

  1. GibTreaty

    Aug 27, 2018 14:59

    Having the same issue here in 2017.3.0f3

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