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[Anima2D] In "SpriteMesh Editor" window, shift key triggers new vertex c...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
Using Native Plugin from a Managed Plugin fails in built game
Reproduced in:1. Open user attached project2. Build & Run3. Observe that .dll is not loaded with"Fallback handler could not load... Read more
[Linux Editor] editor fails handling specific unicode characters
-e: see title--all examples work with windows editor on win10 -repro:--create new project--create new prefab--try to rename it to th... Read more
A default UFPS scene crashes Standalone player when an object is instant...
To reproduce: 1. Download attached project from the link and open in Unity2. Open "UFPS_CleanScene" scene3. Enter Play mode4. Wait t... Read more
[Linux Editor] alt+click doesn't expand folder structure
-e: see title, it is supposed to expand the whole tree--works on Windows and OSX -repro:--create new project--create a folder struct... Read more
[VR]Shader is incorrectly offset in Single-Pass
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR Expected result: "portal" shader objects are the... Read more
Edges like artifacts appear on the curved game objects when 'Global Illu...
Edges like artifacts appear when 'Global Illumination' is enabled and curved game objects are (Eg. sphere) marked as 'Static' Steps ... Read more
3D AudioSource gets cut off if it is rotated y=-90, listener is a child ...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Move camera along it's local Z axis to observe effe... Read more
Using the PlayServicesResolver plugin causes the Editor to freeze
If you have a project that contains the PlayServicesResolver plugin, using the plugin will sometimes cause the editor to freeze. Thi... Read more
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe Particles Expected result: particles contin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene