Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b10
Issue ID
1057400
Regression
No
[Linux Editor] alt+click doesn't expand folder structure
-e: see title, it is supposed to expand the whole tree
--works on Windows and OSX
-repro:
--create new project
--create a folder structure 3 levels deep
--collapse them all
--select the top folder
--ALT+left click the top folder
--NOTICE the folder tree isn't getting expanded
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2019.1.X):
Alt+click is used for window drag by default in many Linux desktops.
To disable follow the instructions here: https://askubuntu.com/questions/521423/how-can-i-disable-altclick-window-dragging
disabling alt+click to drag will enable alt+click to expand in Unity.