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0
votes
Duplicate

[Package Manager] Text on Install and Remove button are not getting upda...

Package: 2D Sprite

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May 10, 2019

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Version/s: 1.0.0

[Package Manager] Text on Install and Remove button are not getting updated once operation is finished Steps to Reproduce: 1. Create... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

3
votes
Won't Fix

[Android] [URP] Occlusion culling has performance regression in CullScri...

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Jun 15, 2022

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Version/s: 2022.2.0a2

Reproduction steps:1. Open the attached project "OCIssue-2019.zip"2. Build and Run on Android device3. Select CPU Usage Profiler Mod... Read more

1
votes
In Progress

Slower performance on macOS when using newest Unity streams [Graphics jo...

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Mar 10, 2023

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Version/s: 2022.2.9f1, 2022.3.0f1, 2023.1.0b7, 2023.2.0a5, 6000.0.0b15, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project “PerformanceRepro”2. Open the “Assets/MagicaCloth2/Example (Can be deleted)/DemoScen... Read more

1
votes
Won't Fix

All models become suddenly stuck in weird poses and Animations are messe...

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Sep 30, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene Open the Animation window (Window... Read more

0
votes
Fixed

[GH-2966] Permanently disable "Add NetworkObject Prompt" (Breaks Dynamic...

Package: Multiplayer Netcode for GameObjects

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Aug 26, 2024

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Version/s: netcode-gameobjects-1.9.1

[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2966] FeedbackUsers should have the option to completely... Read more

0
votes
Fixed

"MonoBehaviour.OnApplicationQuit" is still called when quitting is cance...

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Mar 30, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3, 7000.0.0a1

Reproduction steps:1. Open the “QuitStripped” project2. Open the “SampleScene” scene3. Build And Run4. Press “Make Application.wants... Read more

0
votes
Fixed

[WSA] UWP platform memory leak on empty project

Windows Store Apps

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Jun 15, 2016

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Version/s: 5.3.5p1

Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps:1. create an empty project.2. build to WSA Univer... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

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Sep 25, 2019

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Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

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