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[Package Manager] Text on Install and Remove button are not getting upda...
[Package Manager] Text on Install and Remove button are not getting updated once operation is finished Steps to Reproduce: 1. Create... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
[Android] [URP] Occlusion culling has performance regression in CullScri...
Reproduction steps:1. Open the attached project "OCIssue-2019.zip"2. Build and Run on Android device3. Select CPU Usage Profiler Mod... Read more
Slower performance on macOS when using newest Unity streams [Graphics jo...
Reproduction steps:1. Open the attached project “PerformanceRepro”2. Open the “Assets/MagicaCloth2/Example (Can be deleted)/DemoScen... Read more
All models become suddenly stuck in weird poses and Animations are messe...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene Open the Animation window (Window... Read more
[GH-2966] Permanently disable "Add NetworkObject Prompt" (Breaks Dynamic...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2966] FeedbackUsers should have the option to completely... Read more
"MonoBehaviour.OnApplicationQuit" is still called when quitting is cance...
Reproduction steps:1. Open the “QuitStripped” project2. Open the “SampleScene” scene3. Build And Run4. Press “Make Application.wants... Read more
[WSA] UWP platform memory leak on empty project
Reproduced on 5.3.5f1, 5.3.5p5, 5.4.0b23. Not reproducible on 5.3.4f1. Repro steps:1. create an empty project.2. build to WSA Univer... Read more
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more
Crowd.Proximity.Collect takes a long time with idle agents
Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved