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Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...
Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more
SRP Batcher compatibility of the same shader changes when changing Graph...
Reproduction steps:1. Open the attached project “shaderlodbug”2. Select the Assets/Shaders/U1.shader asset in the Project window3. O... Read more
[Performance][Oculus] OculusRuntime.WaitToBeginFrame takes approximately...
Steps to reproduce:1. Create a new unity project2. Switch target platform to Android3. Change Color Space to Linnear4. Install Oculu... Read more
[Android] "Kernel 'KMain' not found" error is presented when Screen Spac...
Reproduction steps: Open the user’s attached project (“KMainRepro“) Go to File > Build Settings and change the platform to Androi... Read more
[Linux] Editor crash on loading project with Vulkan API active
Steps to reproduce: Create new "3D Core" project Open Project Settings (Edit/Project Settings) Go to "Player" tab In "Other Settings... Read more
[Android] Consecutive builds take an extensive amount of time preparing ...
Reproduction steps: Build and Run the attached project multiple times Observe the build times Expected result: The Project builds fa... Read more
Object Picker is not selecting an object when its field is not in the ed...
How to reproduce:1. Open the user’s attached project2. Reduce the height of the editor window3. Select “Cube” GameObject4. In the In... Read more
[APV] Cannot choose where Baking sets are created
Logging this as a reminder. Its an UX bug, that user has to anticipate the asset will be created somewhere and then it has to be fou... Read more
The URP Light Objects are pink
How to reproduce:1. Open the attached repro-project from Google Drive2. Select the Scene view3. Observe the URP Light Objects Expect... Read more
Tutorial Containers are not displayed according to Order In View
Reproduction steps:1. Open the attached project "IET-Bugs"2. Open the Tutorials window (Tutorials > Show Tutorials) Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12