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Particle System using SkinnedMeshRenderer shape generate warning and err...
- Open the scene TestScene - Press Play -Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the cons... Read more
Mouse events aren't called in a build when the view is rendered by a cam...
Repro:1. Open QA attached project "repro"2. Enter Play Mode3. Click and hover the mouse over both cubes4. Exit Play Mode5. Build and... Read more
[MacOS] Creating a Mac Build on a Windows machine leads to crash on Mac
Reproduction steps:1. Open the user attached project "multiplayerTest.zip" on Windows;2. Build the project for Mac OSX;3. Open the b... Read more
[iOS] UnityLinker error appears when building project which uses Audio M...
Reproduction steps:1. Open the attached "BugReport.zip";2. Build project for iOS. Expected results: the correct error is shown in th... Read more
The Editor crashes in GetComponentsImplementation<1,1> when entering Pla...
To reproduce: 1. Open the project, attached by the user (O Saneador.zip)2. Open the "Debug 0.2" scene3. Enter Play mode Expected: th... Read more
[Shaders] Shader which name contains 'CGINCLUDE' cannot be included into...
To reproduce:1. Open project2. Select 'Simple' shader Expected: in inspector, we should see that shader is compiled properlyActual: ... Read more
[macOS] Editor window becomes red after switchingAuto Graphics API for M...
Steps:1. Create a New project2. Project Settings > Other Settings > Auto Graphics API for Mac = false3. Graphics APIs for Mac:... Read more
In Assets -> Create menu Physics Material menu item is spelled incorrectly
To reproduce: 1. Open Assets -> Create menu and observe the spelling of Physics Material Expected: the menu item is spelled "Phys... Read more
[HighDPI] Various menu buttons being cutoff
How to reproduce:1. Create a new Project2. In the Hierarchy window Create two Cube game objects3. Drag one Cube game object into the... Read more
Websockets over TLS 1.2 fails to connect
Steps to reproduce:1. Open user attached project2. Enter playmode3. Click the 'Connect to endpoint' OnGUI button-- Error is thrown E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
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- [iOS] [Android] External library generics fail during IL2CPP build
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