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0
votes
Fixed

Editor crashes in Transform::BroadcastMessageAny when playing scene with...

UI

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Sep 02, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Open the "MassiveDemo" scene3. Press "play"The editor should now crash. Reproduced on: 5.4.0... Read more

0
votes
Won't Fix

[NavMesh] [Auto-OffMeshLink] Auto-offmesh links not placed on stairs in ...

AI

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Sep 05, 2016

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Version/s: 5.5.0b2

Offmesh links are not automatically placed on stairs which should meet the drop / jump criteria. Repro steps:1. Open demo scene 04 f... Read more

0
votes
Fixed

Noise preview window doesn't update when an object is clicked

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps:1. Open the attached project2. Open "test" scene3. Click on the "Particle System 1" game object (expand noise mod... Read more

0
votes
Fixed

[Standalone] Unity doesn't give a proper error message on build & run, i...

Deployment Management

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Aug 04, 2016

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Version/s: 5.4.0b24

Reproduction steps:1. Build & run any project to Windows Standalone.2. While app is running, build & run it again3. Fails wi... Read more

3
votes
Fixed

[iOS] UnityEngine.Apple.ReplayKit.APIAvailable returns 'true' on unsuppo...

iOS

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Sep 01, 2016

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Version/s: 5.4.0f3

ReplayKit is supported on newer devices (iPhone 5S and later), running at least iOS 9. However, on devices that don't support Replay... Read more

1
votes
Fixed

Substance Texture size is displayed as 0x0 in Inspector when project has...

Graphics - General

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Sep 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open User's attached project2. Open scene "Main"3. Expand "Simple_Grass_Ground" in Assets tab4. Select "Grass_... Read more

0
votes
By Design

"Unknown message ID 115 connId:1" error on sending messages from Server ...

Networking

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Sep 05, 2016

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Version/s: 5.5.0b2

When send messages from Server using SendByChannelToAll() to one Client everything works fine. But on adding second Client on it sta... Read more

0
votes
Won't Fix

NetworkManager.singleton.channels.Count gives zero, but should be 2

Networking

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Sep 05, 2016

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Version/s: 5.5.0b2

NetworkManager.singleton.channels.Count gives 0, but after playing some time with the project is started to show 2 (2 is expected) 2... Read more

0
votes
Fixed

Disabled sub-emittor particles aren't cleared

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

Reproduction steps:1. Open the attached project2. Open and play "Particles SubEmitters" scene3. Click on the "Particle System - Birt... Read more

5
votes
Fixed

Content of scrollview not bouncing back when reaching the top/bottom

UI

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Aug 31, 2016

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Version/s: 5.5.0b1

To reproduce:1. Open the project the user sent ("NoBounce.zip")2. Play the only scene3. Try scrolling the scrollviewNotice that, if ... Read more

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