Search Issue Tracker
Previously empty Conditions for an Animation transition cannot be update...
How to reproduce: 1. Create a new Unity project 2. Create an Animator Controller 3. Create two states and a transition between them ... Read more
[SRP] UV overlap view is broken both in HDRP and LWRP
Steps to reproduce: 1. Create a new project using either LWRP or HDRP template 2. Navigate to the lighting window, and make sure th... Read more
Disabling a NavMeshLink component in the Editor does not correctly remov...
How to reproduce: 1. Open the user-submitted project ("NavMeshComponents.zip") 2. Click on the "Link" GameObject 3. Disable the "Nav... Read more
Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...
How to reproduce: 1. Open attached project "Platformer-01" 2. Select several tiles in Tile Palette 3. Paint tiles around the Player ... Read more
Blackboard Window width and height is set wrong therefore it's not appea...
To reproduce: 1. Open attached project 2. Edit > Project Settings > Graphics 3. Place created Lightweight Render Pipeline Asset 4. O... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce: 1. Open user-submitted project (asset_database_test) 2. Enter Play Mode 3. Click the 'Load atlased' button 4. Exit... Read more
gameObject.SendMessage doesn't accept value as a function argument corre...
How to reproduce: 1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip") 2. Enter Play Mode 3. Observe the Console Window ... Read more
[ARCore] Importing ARCore SDK package for Unity results into errors rela...
How to reproduce: 1. Open attached project and observe errors Expected result - Either we should change something from our side or ... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro: - download smaller project attached by QA in comment - open it wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP