Search Issue Tracker
Fixed in 5.2.3-preview
Votes
0
Found in [Package]
5.2.3-preview
Issue ID
1128963
Regression
No
[SRP] UV overlap view is broken both in HDRP and LWRP
Steps to reproduce:
1. Create a new project using either LWRP or HDRP template
2. Navigate to the lighting window, and make sure that Lighting Resolution is set to 8 or lower
3. Bake the scene lighting
4. Switch to the UV Overlap scene view mode
5. Notice that nothing shows up
Notes:
- Affects both LWRP and HDRP; Built-in RP is not affected
- Lightmap preview window still shows UV overlaps
- Tested in: 2018.3.5f1, 2019.1.0b3, 2019.2.0a5
- Tested using the following package versions: 5.2.3-preview, 5.3.1-preview
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Add comment