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Hidden/Terrain/TerrainLayerUtils shader is missing in Standalone Build
How to reproduce: 1. Open the attached project ("case_1148337") 2. Build and run Expected result: A stamp is printed on the terrain... Read more
[DX12] Editor crashes with a specific prefab in a Scene when entering th...
How to reproduce: 1. Open the "case_1153385-repro" project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode Expected r... Read more
Warnings are appearing when creating new scripts and project has more th...
How to reproduce: 1. Open the attached '1144992.zip' project 2. Create a new script 3. Observe the Console Expected result: No mess... Read more
[Mac] [Metal] [Editor] Switching focus to other apps and editor corrupts...
Steps To Reproduce: 1. Launch Unity editor and create a new project 2. Make sure the Editor is using METAL ( can't repro with OpenG... Read more
Missing method when invoking UnityEngine.Texture2D.EncodeToPNG
This Asset store package is using Texture2D.EncodeToPNG() in one of their DLLs. After 19.1, this error keeps appearing when running ... Read more
[XR][Oculus Go][URP] UI elements not rendered if Anti Aliasing (MSAA) an...
How to reproduce: 1. Open attached project "Updated1148313" 2. Build to Oculus GO 3. Launch application Result - Observe that UI e... Read more
OnDestroy() get's called twice for custom Editor Windows
OnDestroy() get's called twice for custom Editor Windows To reproduce: 1. Open Unity 2. Open OnDestroyRepro project 3. OnDestroy/... Read more
Sub-State Machine appears in an Animator when inspecting an Animator Con...
Steps to reproduce: 1. Open "SampleScene" from "1146244_AnimatorIssue.zip" project 2. Open Animator window 3. Select Sphere object i... Read more
[Perforce] Files ignored in P4 Stream view cause constant warnings or pe...
Reproduction steps: 1. Run a Local Perforce Server using p4d 2. Connect to the Server 3. Set-up appropriate Workspaces 4. Launch Un... Read more
Exception: Failed to update dependencies is thrown when Importing Sample...
How to reproduce: 1. Open the attached Test.zip project 2. Go to Menu bar-> Tiny-> Import Samples 3. Inspect the errors thrown in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup