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0
votes
Fixed

Hidden/Terrain/TerrainLayerUtils shader is missing in Standalone Build

Terrain

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Apr 23, 2019

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Version/s: 2018.3.0a10, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1148337") 2. Build and run Expected result: A stamp is printed on the terrain... Read more

0
votes
Fixed

[DX12] Editor crashes with a specific prefab in a Scene when entering th...

Windows

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May 10, 2019

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Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "case_1153385-repro" project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode Expected r... Read more

0
votes
By Design

Warnings are appearing when creating new scripts and project has more th...

Asset - Database

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Apr 10, 2019

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Version/s: 2017.4, 2017.4.25f1, 2018.3, 2019.1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached '1144992.zip' project 2. Create a new script 3. Observe the Console Expected result: No mess... Read more

4
votes
Fixed

[Mac] [Metal] [Editor] Switching focus to other apps and editor corrupts...

MacOS

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May 20, 2019

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Version/s: 2019.2.0a1, 2019.2.0b3

Steps To Reproduce: 1. Launch Unity editor and create a new project 2. Make sure the Editor is using METAL ( can't repro with OpenG... Read more

0
votes
Not Reproducible

Missing method when invoking UnityEngine.Texture2D.EncodeToPNG

Graphics - General

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May 20, 2019

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Version/s: 2019.1.0f1, 2019.2.0b3

This Asset store package is using Texture2D.EncodeToPNG() in one of their DLLs. After 19.1, this error keeps appearing when running ... Read more

0
votes
Not Reproducible

[XR][Oculus Go][URP] UI elements not rendered if Anti Aliasing (MSAA) an...

Package: Scriptable Render Pipeline Lightweight

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Apr 23, 2019

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Version/s: 5.2.3

How to reproduce: 1. Open attached project "Updated1148313" 2. Build to Oculus GO 3. Launch application Result - Observe that UI e... Read more

0
votes
Fixed

OnDestroy() get's called twice for custom Editor Windows

Themes

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May 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

OnDestroy() get's called twice for custom Editor Windows To reproduce: 1. Open Unity 2. Open OnDestroyRepro project 3. OnDestroy/... Read more

0
votes
Fixed

Sub-State Machine appears in an Animator when inspecting an Animator Con...

Animation

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Apr 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open "SampleScene" from "1146244_AnimatorIssue.zip" project 2. Open Animator window 3. Select Sphere object i... Read more

0
votes
Fixed

[Perforce] Files ignored in P4 Stream view cause constant warnings or pe...

Version Control

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Apr 24, 2019

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Version/s: 2017.3, 2018.3, 2018.3.12f1, 2019.1, 2019.2

Reproduction steps: 1. Run a Local Perforce Server using p4d 2. Connect to the Server 3. Set-up appropriate Workspaces 4. Launch Un... Read more

0
votes
Won't Fix

Exception: Failed to update dependencies is thrown when Importing Sample...

Package: Tiny Editor

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May 17, 2019

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Version/s: 0.14.5

How to reproduce: 1. Open the attached Test.zip project 2. Go to Menu bar-> Tiny-> Import Samples 3. Inspect the errors thrown in th... Read more

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