Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.12f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1146244
Regression
No
Sub-State Machine appears in an Animator when inspecting an Animator Controller with less Layers than the previously opened one
Steps to reproduce:
1. Open "SampleScene" from "1146244_AnimatorIssue.zip" project
2. Open Animator window
3. Select Sphere object in the Hierarchy and see that there's no Sub-State Machine in Animator
4. Select Cube in Hierarchy
5. In Animator go to Layers and select "New Layer" layer
6. In Animator go to Parameters
7. Select Sphere object and inspect Animator window
Actual result: "(Up) Base Layer" appears in the Animator, which looks like a Sub-State Machine, but can't be interacted with
Expected result: Nothing new gets created in the Animator
Reproducible with: 2017.4.27f1, 2018.4.0f1, 2019.1.3f1, 2019.2.0b2, 2019.3.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.9f1