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[Mobile] Mesh is not rendered on some devices - camera stacking
How to reproduce: 1. Open the attached StrippedPlanetMeshRepro.zip 2. Build and Run the project on a device Expected: There are two... Read more
[Stacks] InvalidOperationException thrown when deleting inactive stack n...
Repro steps: 1. Create a new Universal Lit shadergraph and open it 2. Change the Surface to Transparent 3. Drag out the edge from th... Read more
[NetCode] Generating GhostComponent to Terrain causes error
[NetCode] Generating GhostComponent to Terrain causes error To reproduce: 1. Open project attached, New Scene. 2. Open Terrain and ... Read more
[Addressables] AssetReferenceDrawer does not mark object as dirty when s...
How to reproduce: 1. Create a new Unity project 2. Import the Addressables package, create Addressable settings and mark anything as... Read more
[Burst] Editor crashes on ExecuteJob when calling JobHandle.Complete
Reproduction steps: 1. Open the attached project 2. Load the "SampleScene" 3. Enter Play mode -- Observe the crash Reproducible wit... Read more
[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...
How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more
Curve editor throws error: "IndexOutOfRangeException: GetKey" when crea...
How to reproduce: 1. Open attached project "case1259902.zip" 2. Select CubeTimeline.playable asset in Project window 3. Open Timelin... Read more
[Localization] Part of a String Table doesn't get pushed when using Goog...
How to reproduce: 1. Open the attached "LocalizationGoogleSheets repro" project 2. Select "Google Sheets Service.asset" Asset from A... Read more
[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...
How to reproduce: 1. Open the attached project 2. Build & Run project on Android 3. Compare rendering between devices Expected resu... Read more
[2D][SpriteAtlas V2] Editor crashes when packing Sprites
How to reproduce: 1. Open the user attached project 2. Open the Project's Window 3. Reimport the "New Sprite Atlas" Asset (located i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView Scrollbar is jittering when Movement Type "Elastic" is selected and a mouse with a freewheel is used
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller