Search Issue Tracker
Fixed in 10.x.x
Votes
0
Found in [Package]
Master (2d1f12662e)
Issue ID
1259801
Regression
No
[Stacks] InvalidOperationException thrown when deleting inactive stack node that has an edge plugged into it
Repro steps:
1. Create a new Universal Lit shadergraph and open it
2. Change the Surface to Transparent
3. Drag out the edge from the "alpha" node and plug it into a new Vector 1 node
4. Change the Surface to Opaque
5. Delete the Alpha node
Expected result: no error is thrown
Actual result: an error is thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D physics makes object movements to flicker
- Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
Add comment