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[IL2CPP] Player crashes with TextMeshPro and HDRP packages on x64 and De...
Steps to reproduce:1. Download 1185286_repro.zip and open "Main" scene2. Build a Standalone player (x64, Build Configuration Debug) ... Read more
[HDRP] Global illumination does not work with Light sources when using H...
Steps to reproduce:1. Open user's attached project "2019_2_Test.zip"2. Open "Test" scene3. Make sure Auto Generate Lighting is on4. ... Read more
SerializeReference crash when using a generics serialization
To reproduce:1. Open attached project ("case_1185214.zip")2. Select "GameObject" Game Object from Hierarchy3. Attach"CrashMe" script... Read more
Unity Bug Reporter window text isn't scaled accordingly or is scaled but...
Steps to reproduce:1. Open a new project2. Edit -> Preferences -> UI Scaling3. Make sure that "Use default desktop setting" is... Read more
Animator Transition "Settings" expand icon glitches out to the left side...
Steps to repro:1. Create a new project2. Open animator window3. Create a new state and make a transition between them4. Click on tra... Read more
[VCS] Importing .unitypackage with version control enabled fails
Steps to reproduce: 1. Create new project in perforce workspace2. In editor, connect to perforce server3. Import 2D Game kit from as... Read more
Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...
How to reproduce:1. Open project from OC link below2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)3.... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
[VCS] Version Control window could use a search field to filter down con...
The contents of outgoing/incoming lists in Version Control window can be fairly long at times. Would be useful to have a search fiel... Read more
[HDRP] Box light's shadow flicker at certain camera angles
Steps to reproduce:1) Open attached scene2) Upgrade the project to HDRP3) Attached project updated with serialized camera position. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled